1.8在MXML中创建数组或对象
发表时间:十二月. 18, 2009 | 作者: Freddie | 类别:Flex, flex cookbook
1,MXML中创建一维数组:
<mx:Array> <String>kevin</String> <String>paul</String> <String>simon</String> </mx:Array>
2,MXML 中也可创建二维数组:
<mx:Array> <mx:Array> <mx:String>boy</mx:String> <mx:String>girl</mx:String> </mx:Array> <mx:Array> <mx:String>kevin</mx:String> </mx:Array> </mx:Array>
3,MXML中创建对象(Object)
可以使用<mx:Object>标签,并添加所有对象的属性及值
<mx:Object id="person" firstName="Kevin" lastName="too" age="24" socialSecurity="123-45-6789"/>
4,同样,在AS中也可以创建这两种类型的数据,并且可以创建更为复杂的object类型:
var
person:Object = {name:"John Smith"
, age:22,
position:{department:"Accounting"
,
salary:50000, title:"Junior
Accountant"
}, id:303};
5, AS中两种创建array的方法:
var arr:Array = new Array(“red”, “blue”, “white”, “black”, “green”, “yellow”);
var noConstructorArray:Array = [2, 4, 6, 8, 10, 12, 14, 16];

